End game changes. Risk/Reward

There should be a punishment for not completing the mission or not killing the predator in time.
Half XP.
I suggest the game says in the last 5 minutes things have gotten out of hand and they are going to bomb the area. If the fire team does not complete the mission or kill the predator they would be caught in the blast. The Predator always escapes on his ship if it’s alive with a cool cut scene . If the Predator is dead there is no need to bomb.

This would add risk and reward for the decisions FT makes. It could cause pressure to complete the mission “should have 5 objectives and an optional” also add risk for not focusing on the objective and possibly not killing the Predator.

On a side thought. I would like the option for an early evac with half XP. FT can call in if we feel the mission can’t be completed. If FT can’t complete either the mission or kill the Predator the outcome will still be the same with half XP. We would need a majority vote to get the early evac.

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I also feel that more stats should be given at the end of the game for yourself alone in the calculation.
There should be no competition as to who did what (that would make the game too sophisticated for what little time you have to do things) —possibly lead to favouritism.
But how your XP is calculated should be on the board.
Although I do think LVL of your opponents and team mates should be should, in the effort to keep things from getting sour/competitive/favouritism thing from happening I would highly not recommend it be revealed.

conclusion: more details as to what is being shown on screen when it does the calculations. It just blurts out XP/ Verbanium…and no explanation. Happens so fast you forget what you did.

My 1st game after writing this was my FT started camping in the top of a building in derailed within a minute of starting. I was trying to get them to go to the objective and they’re trying to make me camp.
I left the game.
It’s BS to hold the game hostage by not actually playing . FT removes all AI from distracting them by doing this. CHEAP MOVE.

I will leave every group that plays like this. To ya’ll have a fun 3 man game. Let me add some challenge and risk for you.

The game after was SUPER FUN! I got the predator in second wind. I called 2 of my 3 teammates back with reinforcements. We finished the mission with only 3 of us. We made it to the evac. I got in a good spot and threw thermal and smoke grenades. The Pred rushed downed my 2 remaining mates. It couldn’t find me so while it was claiming I got it in the second wind and KILLED IT! :) solo. One mate was gone. I got the other up instead of defusing. There wasn’t time for both. He was bleeding out. The ropes were down. I barely made it out before the explosion and for some reason my mate ran off??? instead of getting on the chopper. He died :/ SMH

My point for adding the second game outcome is It’s way more fun to play the game instead of camping. I still killed the Pred even if I didn’t have time to defuse.
Punishment for holding the game hostage and not completing the mission while adding NO RISK should happen.