Enforce Fireteam mission completion

Once spotted, the Predator has no chance against a closely knit Fire team that is ignoring the missions. Fire team players have little incentive to do missions at all when they know they can just gang up on the Predator and rain bullets at it or parry all its melee attacks. There needs to be more emphasis on completing missions to give the predator player some breathing room. So maybe if Fireteam leave the mission area for 10 seconds or don’t attend to the missions in a certain amount of time, you could add a mechanic where the predator gets a massive buff for a short period of time, like half damage for 30 seconds or increased damage to the Fireteam. Or if they ignore missions for too long send in more waves of AI enemies on them.

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Agreed, put some sort of punishment in place if the Fireteam strays from their objective. Keeps them moving and not hunting the Predator. Forces the defense, which is exactly what humans should be doing against a 9-ft tall reptilian cyberwarrior.

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