Since balance is so important in a game like this, and there are so many good and interesting ideas floating around the boards, might be a good idea to have an “experimental mode” to test out some of the more extreme gameplay change ideas before putting them in the full game.
Things like increasing AI damage to the Pred and fireteam and increasing Pred melee damage and lowering Pred damage resist.
That way players don’t get pissy and bail on the game while the devs work out some of the refinements we’d all like.

