Fanatic and Enraged

Just tested Fanatic and Enraged in private match.

Judging by the movement speed alone, it appears that Fanatic will not reset if you only heal using Field syrettes.

Enraged is still being permanently applied once activated by low health.

What does fanatic do?

+10% Damage and Speed when less than 50% Health remaining.

So they shadow fixed fanatic but not enraged? Would love to see things like that reflected in the patch notes but they can’t be fucked to write down all that data they’ve compiled.

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It really doesnt feel like It with fanatic when I heal with syrettes. Specially the dmg boost.

Which class you tested with?

Dante. I’ll try it with Assault, tomorrow. If I can get one other player in a private match, I could test the damage, too.

I can help you if you can do a very small thing for me.

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Hah. Well I’m busy tonight. What’s your price?

I just want a profile picture of me long claiming someone like yours.

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Hah. Yes. No problem.

Thanks

is the enraged boost worth it? just mildly faster?

It’s ten percent, so it’s a significant speed boost. The extra stamina is the better part of the deal, imo.

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Your right. It’s still glitched. 🙄

@SkooLBoY_SkePtiK something came up and I’m not a hundred percent sure I’ll be able to help you test.

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I’m always available, chief

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It also depends on the class you have, it makes berserker a more viable class(not by a large margin mind you), especially when you throw in adrenal boost, makes for a real speed tank. Throw that combo with another like Cleopatra or Wolf, and you’ll get a real speed monster on your hands.

Its funny how for something called Enraged, at least there would be some kind of damage boost add along with the stamina and speed, such as by 5-10% increase of melee/ranged. Would actually fit with the whole Berserker class idea that its supposed to run as.

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If you ask me I would’ve made Enraged act as increased damage resist, increased melee damage and increased Speed, Stamina while at low health.

@ScOp_StUrMi came up with a great idea for a perk I can’t remember what it was called but basically, the higher your health, the more ranged damage you deal, the lower your health, the more melee damage you deal.

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