Over all the game is extremely fun. Fire team, you feel like an elite set of soldiers ready for damn near anything. Then you have the predator, who’s… ready to eliminate and hunt.
The adrenaline is most definitely there… (for the beginning) but more so adrenaline mostly for the predator, because you actually feel like you’re the one being hunted. Especially when you come across experiences players. And it doesn’t take that long to be considered an experienced fire team player.
There are some bugs and adjustments needed. And I know you guys are working extremely hard. Thank you thank you thank you! For being able to create such a incredible game.
Things that can keep the game exciting and feel of rush throughout the whole match:
FIRETEAM:
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parry= the parry system is way too OP. I shouldn’t have to feel comfortable going 1v1 with the predator. An idea of maybe rest limit for each parry… or have it take more of the stamina.
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reinforcements= the matches are waaay too short to have every fireteam member back into the game. Maybe 1 fireteam member per designated spot. Or if all are back in, maybe limit their inventory.
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missions= the missions are fun after a few runs, but each match feels the same and quite short. I get bored with them missions and just go straight for the predator. Having added missions to elongate the match or even having missions where 2 people need to be at a certain spot at the same time to que up a machine of some sort. I’m sure you guys have a ton of ideas in plan. But particularly making the matches a bit longer would make joining into a match more exciting. To be honest, we spend more time in the lobby waiting for a match than actually playing.
PREDATOR:
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healing = healing for predator shouldn’t take super long… fireteam can literally chase and gun down the predator extremely easily. I understand pigs are consumables as healing as well, but every time I play, I RARELY see pigs running around. Maybe spawn more? Or even give an option to “farm pigs.” predator sees a pig, kills it, and stashes a quick heal to use later.
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Equipment selection = the weapon selection should be in a round selection. At times I find it extremely difficult to select a weapon. And during a gun down… it’s what costs the loss.
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weapons = there should be an option where you can quick select weapons, rather then opening up the selection mid fight. ALSO, we should be able to select weapons and change weapons at any time (while predkouring/mid-air)
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second wind = the biggest thing, is that predator should be able attack in second wind. Also giving an option to self-distruct during second wind.
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parry = predator should have the ability to parry. It makes no sense that the fire team can and the ultimate predator can not…
Also, there should be a penalty for leaving the match early. And the point of killing either or should stick if the player/predator leaves game.
All in all the game is extremely enjoyable! Will love to see the updates, that I’m sure you guys are already working on. Thank you again for listening! And if anyone is down to play some private games! Let me know :)

