Field Locker Tiers

Why is a mask shader the same tier as a unlockable trophy? I suggest that the mask shaders and masks except JH87 (Currently in gold rarity) be moved down a tier. In turn move all knife shaders down to red rarity except for 1 per knife. This would leave JH87 Mask, all Hidden Trophies, and 1 shader per knife in gold rarity. While I’m at it, remove the duplicate system for red and gold tier crates and/or increase drop rates. RNGesus hates a lot of people here, myself included, and this would fix that. I have unlocked literally at least 2,500 field lockers and the only gold rarity I got was a butterknife shader, which I find to be complete bullshit.
@OldKingHamlet and @Courier please pass this on.

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Agreed… Thousands of lockers opened. 4 Mythic drops, 3 of which were utter shite and one of those was a dupe of the Assault Elite outfit default shader which is automatically unlocked at lvl 100. Another was Crimson shader for Prophet mask, totally mislabeled rarity. Another was the Violet shader for the Skull Cleaver knife, should really not be Mythic. Last one was Glyphic shader for Hunter, I know I said Systemic in another post… but who the hell can remember all those names :P

Common rarity should be removed from lockers completely IMO.

All I want is a cool Trophy… Thousands of lockers opened and not even one of the Exotic ones has dropped for me. RNG does me no favors. Friend of mine has gotten two of the Exotic trophies, and he aint even lvl 150 yet… hell, he got them before lvl 100.

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I’ve opened about 1200 now and still no trophies just mythical dutch knife which already had and didn’t get my 7500 back. mythical prophet mask shader, and mythical elder sword shader