I have had this idea in my mind about how the classes should be balanced within the game and here is my suggestion:
For classes such as Dutch(1987) & (2025) the hammer head & mercenary get better hipfire in their hands than most other weapons, along with nerfing snipers on all other classes except Recon, Scout, & Isabella.
The 1011 should have some nerf to it’s firing speed as I noticed that with a group of 4 FT with this can obliterate a berserker predator however I do believe that some pistols, shotguns, submachine guns, & special side arms should be buffed & nerfed on some classes, and I know some people on here will get angry and say what about preds, I would suggest the same for pred classes it’s just a bit difficult since I mostly play pred but I play some FT aswell if anyone has any ideas for weapon balancing.

