Fireteam Objectives. An objective discussion.

Hi all. I’m level 95, and split my time evenly between FT and Pred on PS4. I think some changes to FT would obj’s would help gameplay from both sides. Things like on missions where FT must assassinate a target and use their key to open a door, I think the person who holds the key must then open the door rather than currently if any member picks up the key, all other FT members instantly have a copy and can open the door. Key can be dropped if downed/killed. Or simply have an objective that in itself splits the fireteam i.e two seperate areas must be activated at the same time to open doors or activate objects etc.

I don’t mind Runnin’ & Gunnin’ as FT, but I think there should be a little bit more tactical components to complete some objectives. Having objectives like this will help give a Pred more time to ‘pick his moment’ to strike as oppose to making desperate plays in an attempt to foil FT who can easily rush things as they are.

I feel no pressure or inherent danger as FT, but so much as Pred. I want to play as FT and feel unsafe when I know the Pred is lurking. As Pred I want to feel in control in an ambush, but like balancing on a wire. Taking time to be careful and making the moment count, rushing it will result in heavy damage. You know, like hunting. Please spitball your ideas if you have any. I am interested in people’s ideas for objective / objective changes. Some really smart and creative stuff has been proposed in some threads. Let’s keep it positive.