Fireteam Specialization changes

Dutch (2025):
•Get rid of OverWatch (increase damage when firing from a height advantage.) For Concealment, by pressing L3 and R3 at the same time Dutch (2025) can cloak for 10 seconds but has a 2 minute cooldown. If the player decides to attack the cloak turns off just like the predator and the cool down begins.

Dutch (1987):
•Get rid of Reckless (Gains a temporary damage boost after receiving damage.) For Mac’$ Call, by pressing L3 and R3 at the same time to temporarily use both primary and secondary weapons at the same time. I’d say about the same time on how long a predator quick claim is.

Dante:
•Get rid of RushDown (Gains a short but powerful speed boost upon killing Ai.) or Fanatic for Blast Padding, gains 8% damage reduction every 6 seconds.

Assault:
•Get rid of Unleashed and change it for Comms.

OWLF OPERATIVE:
•Get rid of Comms and change it for Unleashed.

•Get rid of OverWatch and change it for Fencer, increase melee damage.

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Why Reckless? It’s one of the few usable specializations on Dutch, besides Leader.

What? Why? Unleashed is great!

The reason I want to change it for Dutch is because you’ll be dual wielding two weapons which would basically do what reckless could do and probably better.

The assault doesn’t need Unleashed because it doesn’t match up with his/her passive perks.
That’s why I made the owlf comms switch with the Assaults unleashed. Plus, in the lower description for the rocket launcher that came with Dante it said it became a favorite among the owlf.

Dutch is already OP enough, one of the best classes regarding damage output and health.
If a class would benefit from dual wielding weapons it should rather be scout with 2 pistols.

Dual wielding weapon doesn’t last forever it’s a short buff, a timed buff like I said the amount of time a predator can quick claim. Mainly should be sufficient to punish a quick claiming predator it makes things more interesting than permanently having a damage buff. This would make things more team play, having to use it more wisely when it comes to using your specialization.
I feel it would actually bring a bit more balance because temporarily using two weapons would be inaccurate shooting.

The Duelist specialization on scout is already good, you can second wind almost any Predator with one mag pretty much.

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Booo

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Awww, I thought out of all people you would like dis lol :3

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I just saw get rid of unleashed and decided to booo. The rest I can live with lol

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Get rid of feild medic, dextrous and spotter.

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But I like spotter!

I don’t mind having field medic taken away. As long as overseer can restore a little more health to its allies and maybe pick up down teammate’s?

Just look at this sexy build

Take away the explosive damage perks too.
Over sheer joy restore 15 hp. Anymore is too much.

What explosive perks? U talking about unleashed?

15 extra health sounds good to me.

No only 15 hp.
It should never restore more than any pred attack.
Because on some missions it would heal like 5 times in one sitting.

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I feel like these would be great for a PVE gamemode