the graphics are pretty bad…its was obviously a port over… reminds of dark souls 1 when first released on pc
FPS ISSUES ON PC
For those who don’t realise it…
A GAME LIKE THIS SHOULD BE RUNNING ATLEAST 100 FPS ON MAX FOR RTX 2080TI or 1080ti
ITS A JOKE THAT A 9900K AND 2080TI CANT RUN THE GAME IN LOBBY AT LIKE 500 FPS or more… and in game 100 OR MORE WITHOUT STUTTERS OR DROPS TO 60
ON TOP OF THAT
I DON’T THINK THAT MOST OF YOU GET IT THEY PORTED THE GAME FROM PS4 DIRECTLY AND NOT SPECIFICALLY MADE IT FROM A PC AND PORTED TO PS4
Now what that means is they focused all of their development for optimizing it for ps4 even tho PS4 players also have issues… but most of us don’t even realise the game is fkd for us cause our PC’s are somewhat decent and high end lol… and think 60 fps is almighty…
WELL ITS NOT…
60 fps should only be a thing if you play this game on 4K at max settings
This game clearly went through no playtesting whatsoever let alone a period of optimizing.
If anything. It runs even worse on PC now than it did a few months ago.
Doesn’t sound much like you know how CGI is rendered in a game or how games are optimized. PHG is a giant jungle that has to render vast distances.
I think it does a great job at detecting near and far distances,you can see it because the lower resolution of textures are there at first then they pop in with the highresolution and is all dependand on viewing area. You can use a sniper scope to see this dominantly happening.
I would suggest looking into a faster CPU on your motherboard.
i have an i5 4cores and 4 threads. I see a huge bump of about 20fps in video comparisons if ii upgrade to 8 cores. Just saying. You really shouldn’t be hopping mad about PC standards. Everyone has different hardware.
I’m running
9900k
1070
16 gb
SSD
@MassImpact124 First of all my current pc can handle all the releases at 80 fps without drops on max settings at 1080p… and im talking about games like metro exodus… and metro exodus has a lot of details in it…
And you have no right to say OH but ILLFONIC is not a big studio bla bla bla… ok… then let me give you an example of a game called “GTFO”
It has been made by a studio of 10 people… and the game runs at 140 fps on my pc at max…
And the game has also a lot of details in it…
FYI…
RTX 2080TI maxes out Triple A games at 4k on 60 fps without any issues… and on 1080p it maxes out on 200+ fps
Do you know how optimizing in-camera content works? This is a jungle and all levels of detail are visible 360degrees all the time. You tell me how they would optimize that?
Why are you asking me? i have 0% of experience of game development but have asked many developers about their opinion on predator hunting grounds and opinion on ILLFONIC… all of them jokes on illfonic indirectly and said it should be easily fixed for a studio of illfonics size???
You can’t tell me you are deciding to back up illfonic LMFAO… and telling me you are happy about how a 1500$ GPU that maxes out 66fps in assassins creed odysee which is highly unoptimized… while predator in 4k is like 30 fps or lower XDDDDD
STick it to illfonic personally. I’m done with this convo.
Lol loved ur response when u facepalm that illfonic fanboi with crysis 3 benchmark
theres no way in hell he can argue now that crysis 3 is not graphic intensive compare to shitty garbage predator hunting grounds
:p
mine r2700x + gtx2070s works at 50% usage and have low fps, around 70-80. No temperature issues…
looks like some engine issues or its becouse PS4 features or whatever…
The only way for me to get real smooth graphic and not dropping below 60FPS, has to be the top GPU rtx3070/80 DESKTOP version