FT Classes

I wonder why the AI ​​has a Laser Sight Sniper and Armored Soldiers ?.

The Reconnaissance Soldier and the Scout are not much different. One of them could be this Sniper.

And the Support Soldier could have a Variation for Armored Soldier.

I know the Game brings full protection to the Soldiers’ Head. But a Fully Armored Soldier would be a Great Help in Fighting Predators!.

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Mhmmm. Maybe

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well in a way our support is just heir armored soldier as i’d assume the “armor” quality is just more hp with dmg reduction and the support has the most hp and could take OWLF for dmg reduction

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To think too much about the AI would cause you to write a book…best not to think about it. Illfonic needs to revamp their system indeed but sadly i don’t see it happening anytime soon. One of my greivances with this game is AI and their lack of polish even at the lowest level of quality.

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The Only Problem, is having to deal with AI in the 2 Game Modes that PHG offers.

In Quick Matches, I think AI just gets in the way.

Even if it were as it is, if we confronted it only in Private Matches with our Own Soldiers and our Own Predators, it would even be acceptable there.

But in Private Matches with our Friends and / or Relatives, there is no need to have AI.

Do you agree ?.