Game Balance (from a lvl 100)

So overall with my experience with this entire game. I found the fire time has way too much equipment and little risk.

AI is non-threat
Multiple fast heals, ontop of extras that can be brought
And some perks are sort unbalanced

But most of all beyond is their firepower.

Shotguns should not be secondaries. Neither should Ol’ painless.

There’s no give and take with their weapons. You rock a mid range assault rifle and a powerful secondary. Or worse 4 x GLs or Mini guns.

Weapon loadouts need a tradeoff. SMGs should not have drum clips.

Reduce ammo refill and gear refill. Health syringes should be very limited and take equal time to heal like the predator.

On recon I have 4 flashbangs, and 3 grenades and 3 heals, my silenced AUG, spas12, extended clips are gonna make the load out even worse.

Then there’s silencers with no negatives and extended clips on every gun. No negatives eithers.

The more I play and look at look back, its not that Predator needs a buff or is too weak, its just that Fireteam is waaaaaay too strong and has little risk and super easy objectives. Theres no risk or reason for them to split up. There’s no war of attrition, theres so many places to reload and refill, revive teammates.

I think Illfonic severely underestimated FireTeam Loadouts and overestimated the Predator abilities.

3 Likes

level 100? Damn dude go use some of that time too exercise.

Zucker, great suggestions.

That’s what we call a meta, the current strategy that provides the most success which all games have but in this game the meta is fucked

1 Like

Yes I agree with all of this 100% also for the second wind thing I’d like not to glow or light up when I go into the state makes predator to easy to track especially with a scout on my ass with stamina and speed perks.