Games now are just too short. The problem is that Fire Team has capacity to run between locations very very quickly. I mean after one encounter I got to heal and before I finish healing they are requesting reinforcement some mile away from previous location.
I had few games with recon only and these games lasted between 3-4 minutes. All you could do is just watch them running.
Waiting for 5-10 mins to watch someone run through missions is not something of a high interest. The missions are bland, there are no patrols AI pose no challenge to anyone including Predator and Fire Team just run in into a camp, pop few AIs and move to another location.
The only way you can slow down Fire Team is to give them sense that they want to hunt you and you are weak, but most don’t care about hunting Predator and just run through missions.
Some missions are in the same camp and reinforcement locations are conveniently located right next to helicopter extraction.
Fire Team’s stamina regen is just too quick and gives no challenge in character management, unlike Predator where you have to manage stamina, health, energy, ammo, heal, stealth, noise, running speed, aim, tactics, vision, seeking.
You hear Fire Team always being exhausted, but it does not prevent them to repeat their sprint in 4-5 seconds and shooting you with an eagle eye precision like, while being exhausted is super man like.
Jungle poses no threat to Fire Team, I don’t remember one single time I engaged Fire Team in the jungle. Simply because they cross it way too quick.
So something has to be done to their stamina regen and running speeds(don’t start me on running with a net on you), especially recon and scout classes except may be for support, as they are always the odd ones left behind.
Of course there has to be more missions and they should last longer and be interesting for Fire Team to perform.

