Have you counted how many times a Commando can heal his self ?

It’s just insane. The injections; the medic kit, the fact that you can get called back within the reinforcements with all of your stuffs.
Even COD is more challenging regarding this aspect of the game.
It’s completely normal in the eyes of the devs that a commando is walking in the jungle with the inventory of La Croix Rouge.

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It’s the way it’s balanced, otherwise Pred weapons would be weaker and FT would have higher base health.

Want Pred to feel strong and take someone out with a combo, means more healing for FT.

Commando?

This game has already earned his fame on the internet for not being balanced. Just the fact that at the time the game was released, you could take down a predator just by using a knife talks enough.

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Fireteam can also replenish their gear (field syringes etc) by using ammo crates. If you find them as Pred you should always destroy them.

Stop telling them my secrets, I had a Pred convinced I was unkillable earlier today. Used six heals over the course of a 5 min battle.

It really depends on

-How many of your party are running Syringes and Health Kits.

-If any of you are running Gearhead. (1+Syringe and 1+ HP Bag)

-General RNG on how many randomized Health Kits are around you in addition.

As FT main i can tell you
-syringes have 2 uses
-Medic Bag (which you can take in gear) have 4 uses
To refill syringes you must find ammo crate where one bag of ammo and gear gives you 1 syringe but of course you can be an asshole and take 2 boxes (why asshole? Because ammo crate have 3 bags and you leaving one box of ammo and gear for your teammates) and you have once again 2 syringes
Ammo crate doesnt refill medic bags and ammo bags which is good because that could be sooo stupid and really unfair
Game spawn in some places medkits where one medkit have 3 uses its taking time to apply but gives you full hp (i think medic bag have same time of apply or little faster…hard to tell because i dont take medic bag )