Healing Kits

They take up half of your gear slot, you only start with two, you basically NEED them because theres like 2-3 boar per map.

What I’m saying is, make them already come with your equipment just like the wristblades, because right now the options are: Healing kit and bear trap, healing kit and audio decoy, healing kit, detector, and decoy, or decoy, detector and trap, but no way to heal.

This is not very ideal for people who want to try different loadouts.

Meanwhile the Fireteam can have an insane amount of heals if they all bring their cards, PLUS all the free heals they can find on the map :). Which turns the Meta into every engagement needing to result in a death.

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It takes 7 gear point to equip all heals. 4 for field syrette 3 for medical kit. Most classes besides Scout can equip both making heals very easy to come by, though the medical kit is impractical to use in combat while the field syrette has saved me many times against the predator. This does not include the amount of heals found in encampments.

There needs to be more boars for predators to hunt, or make some minor health return from AI kills. Like maybe 5-15 points max

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And the time it takes as the Predator to heal is too much. You have to run, hide, heal for 10-15 seconds while the Fireteam moves on. As the Fireteam just use syringes during a fight with Pred or Medkits when you forced him back / are in a safe zone. Honestly the more I play the more I think ALL damage needs to be reduced and healing needs to be completely eliminated. Make players more “afraid” of taking shots… everyone. This actually let’s the predator do chip damage, but also removes the “charge in with the spear” strat.