Hide and seek challenge

The original idea was mentioned by Rickey D on YouTube…

Sounds interesting to me but it could be very boring too. I’ve proposed a few bare bones adjustments to it, so here goes.

Hide and seek without biomask. Let’s say FT can use sound decoys/grenades and pred can use bow, disk or pistol to probe/spy on places, but it can be without that. No fighting, just tracking. The found FT gets killed and claimed. Others can reinforce (though PRED automatically knowing reinforecements location after activation ruins the stealth) or out themselves as decoys. 15 minute time limit to see who wins.

Comments are welcome.