-Remove game time completely (I just can’t remember a single game that run out of time). Either way game must complete
a.if the fireteam gets to the chopper
b. the fireteam kills the predator
c. All the fireteam members die
-Add dead time between objectives
Having 1 minute wait time until the next objective could mean at least 5 minutes extra time until mission completion. With this extra time:
a) Fireteam could heal, reload ammo, prepare mud up, hide , wait
b) Predator could heal, stalk and watch, set traps, attack or leave and eat boars or just kill AI
-Target isolation could start in cool down so that the predator must try a little harder to track the fireteam.
This can make the game feel less rushed
-Add 2-3 minute time at the start of each game where the predator can’t use his weapons. Force the predator to stalk his prey before he attacks like a predator must do
-There must not exist missions that can be completed at 5 minutes. NO WAY