I think some people are missing the point...

12 gear points

Buff wrist blades

Give pred a grab/stab ability

Give pred and FT combat stance by clicking R3

Give pred a pimp smack

I mean the entire game is a huge bottleneck tbh haha

Wrist blades actually do 92 damage per combo sir

That’s 92 damage in 3 hits on the 2nd hardest to perry Weapon in game.

AI is the set standard for what they can and can’t do with the missions though, sad. We’ll see if it improves or they’re just like fuck it and drop the AI aspects & shoot for something else.

Buff em.

I prefer replacing ai with a 2nd fireteam with (reduced damage and health) but can spawn limitlessly at each of the ft objectives.

1 Like

They need a mode where there is no AI. Just an open battleground. No missions or extractions either.

That’s just your run of the mill chase the predator or camp the warehouse match and we already know how that goes & how fun it is.

FT has to be doing something, fighting eachother, holding a zone or otherwise.

No I mean a new mode with new maps. Ones that are designed for combat.

This is a good idea but how do you keep it from being 8vs1?

Spawn cooldown of course like Killing Floor (or left4dead did this too I think with playable zombies?) but actually could be a good substitute for AI.

Exactly why I suggested (ft) vs (weaker ft with unlimited spawns). Maybe even add a bad blood predator in the match. Implement a territory effect that nerfs the Yautja in the bad bloods territory, and nerfs the bad blood in the Yautja territory, to prevent them teaming up.

I prefer to just kind of leave preds to their own devices. As long as there’s a chance that the other pred can decide he could kill you and get away with it + get all your veratanium I think it’d go one way or the other & people would be wary of eachother in general. You’re low hp from the FT and there’s the threat of benny mc betrayer just deciding to caster you out of a tree. People don’t require a lot of incentive to start turning on eachother.

In a perfect world we just have a sort of invasion system or some rewards and just let it work itself out, see who wins the people playing like assholes or the nice guys (arbiters vs invaders anyone?) - reputation cosmetics so you can usually tell right off the bat who’s going to try to kill you.

And no I don’t think a spawn cool down would be required, if anything a 3 spawn Limit per objective Would be reasonable enough asking as they did ai damage with ai health.