Idea or reinforcements.

I still am not a fan of reinforcements, but if we must keep them in the game then I suggest doing it like this.

  1. A player can not be reinforced if he/she has been long executed and has the option of leaving the match or stay and watch.

  2. Player spawns in with half health if short executed.

  3. No matter how the player spawns in, they only get one of each gear type equipped.