So was playing last night and was throwing ideas around with my teammates, thinking of what should be added to this game when they increase the level cap again. We came up with a few ideas.
1: Battle Harden Classes
So when you reach the new lvl cap you will be able to choose a improved version of that class. So lets say Assault, We thought what if the assault had the around 160 life, took less overall damage from all sources, and Came in with Extra gear (like grenades and stims etc) we thought of all the classes using that as an example
2: Predator tech on the classes.
So hear me out on this one this is a long shot and would make the game some what under balanced
What if each class got a unique pred tech weapon or gear. So lets say the Recon we though he would be the best one to have thermal vision like they took a mask and made it into a human sized mask for him to use to see the Predator while invisible but have limited energy and could only be used sparingly since when you run out of energy it does not come back. i have other ideas for each class but will get into that in the comments
3: A special kind of weapon for each class
We thought that each class should get a specific weapon thats only for that class.
The support class is a perfect example, we thought the support needs a lmg that was like the mini gun with the large ammo capacity and didn’t need to be reloaded but would not hinder his movement like the mini gun
4: Special perk abilities per class
This one is a big what if but needs to be said
Thinking of special perks when you reach the lvl cap
The scout for exp should be able to inflict poison damage to the Predator something that he would either need to waste a heal or kill a pig to stop the poison damage. The poison damage shouldn’t be crazy damage like 1 dps or something like that.
These are the just some exp we thought of. We made something for each class in each bullet point. So what do yall think about that

