If you were chief Dev for 1 day...

10% is a free perk.for everyone. It’s too cheap. Pred got nothing , other than getting melted every game 😂 . If pred health pool was from 2000 to above it would be fine but pred has to shoot 4/5 arrows to down one ft class + 4 arrow to kill. 4 arrows in a raw is hardest thing in the game by far, by infinite far. Ft can just hip fire amd if they randomly for mistake hit the pred with 20 bullets it’s second wind. 10% is too much for me.

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All of the passives are essentially “free” perks.

It’s really not that hard. Especially with mouse and keyboard. Also, because the arrows cause a significant slow down, once you hit the first one, the rest of the hits are easier.

No man is super hard , no one hit 4 arrows in a raw before being melted. I can tell you I played more than 1000 hours in this game with pc players in private and no one hit 4/5 arrows in a rae when people know how to move. Also you dont have the time to shot 4 arrows 😂😂😂. Is absolutly unbalanced how hard is to use the bow compared to Hammerhead and SAWZ. Also the “free perk” as you said is not for the entire team, that shit is ridiculous.

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You are probabily not aware of the situation you have when you play private 4 vs 1. The Predator get melted in 2,5 seconds and he has no chance. Field Medic makes the game unplayable for him and even if ft doesn’t have this perk it’s still too strong the damage reduction. Melee is not viable. Plasma caster is too easy to counter:

  • every time pred peek for shooting you can see the laser and headshot him , 2 ,headshot = no mask and by by plasma caster
  • you can just activate the timer of the mission and camp behind buildings in which plasma radius doesnt reach, very very simple and effective

You shouldnt revive people that fast and you shouldnt need so many shots to kill one fireteam member, specially considering the huge skill difference required between the Bow and every hitscan weapon of the fireteam. Also Bow has to be charged and cant jump shot or hipfire while Hammerhead and SAWZ can do that and that is an other point.

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I think they need to do away with FT reinforcements. 1 vs 4 is difficult enough, but as soon as 1 or 2 are down, they reinforce.
The game is actually 1 vs 6 or 7.
With the nerfing of pred (you can read that as buffing of FT which in effect nerfs the pred) , abolishing reinforcements would make the game a bit more playable for Predators.

The damage reduction doesn’t effect yourself, only other players, and they have to be within 20m.

And, hopping around and quick firing arrows it’s one the easiest ways to hunt as predator.

Maybe against noobs. You can try once again as in the past agaisnt decent people with same number of hours of you in game 😉. Try to do your comparison in a different scenario. Noobs vs noobs and experienced vs experienced. Bow is vert hard for newbies and at high level is the hardest weapon for sure because it has so many weakness compared to hammerhead and SAWZ. Dont compare day one experienced player vs newbies because this is not how it’s supposed to be. At high level you get melted after the 3rd arrow and I am not joking, unfortunatly. 😔

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Still a free perk for 3 people and 20 meters are a lot for ft considering that after interacting with the mission they always stay together, even in pubs.

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  • Fix disappearing spear, arrows and mines bugs.
  • Fix bow charge bug.
  • Fix Excavation northern exfil area where you can hide in the rocks. (I am shocked they didnt fix this in 2.11)
  • Implement a very slight matchmaking rule where sub 150 level players do not match that easily with 150 level.
  • Give a couple of more equipment to the predator.
  • Buff the grimtech pistol a bit.
  • Slightly increase the speed of the player when handling a minigun.
  • Add more starting ammo to the ABR-Z.
  • Fix predator armour.
  • Make it so more gold is given instead of EXP when max 150 level.
  • Make fireteam mine to have a slight radius like the predator trap. Or reduce its cost.
  • Remove friendly splash damage from plasma rifle.
  • Remove Yautja’s bane.
  • Complete rework of specialisations. Remove some ones like Comms.
  • Reduce damage of rockets from rocketlauncher but give more ammo.
  • Have a visual indicator on players’ screen when things like Fanatic and Reckless are working.
  • Improve user interface to make specialisations more obvious for new players.
  • Tweak AI so they come from further, instead of teleporting sometimes next to you. That way, if I am wrecked by AI shotguns it will be my fault, rather than 2 juggernauts appearing out of nowhere next to me.
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Yes, but this is a free perk for the whole squad that’s given to them by one team member. That’s the issue. So on top of their normal 3 perks and Specialisation, if they have that Support player on the team then they’re technically getting a 5th perk when in that 20m proximity. Infact, they’re getting 2 perks because it’s 20% which would be double OWLF Training…

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I take it you didn’t see ArrowCalls video where they all ran Scout class (no perks) with Grimtech, and melted a Viking on first contact…yeah, I think the weapon is fine as is.

Nha he is right, grimetch is garbage. The second and third pistol are insanely better. Also I think that psycho was with when we did that challenge, or maybe it was with us with the third shotgun. Btw he knows ahah.

4 high level pc against noob pred can fight the pred with their fists and still win. You don’t want to use the Grimtech or shotguns against a high level pred.

I would make JH87 available to purchase 1200 dollars making it the most expensive item on the psn store.

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1987 dollars or no deal

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Bang my secretary

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Or even better put the entire date in the price so $19,870,612.00 lol and when you buy instead of it saying JH87 its say I paid 19 mill for this

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:0 genius

To be honest I’m not surprised