With more variations/extensions on passive benefits based on a Predator’s “personality”.
Currently, Pred classes are split based on minute stat differences, unknown numbers on cloak/thermal time, stamina amount and movement speed, passive melee damage buff and purely cosmetic customisation. This is not enough to make Predator classes distinct from one another.
These Pred personality types should extend (additional) passive bonuses to certain weapons they use i.e. faithful to the movies.
For instance, since the Jungle Hunter only ever used his wristblades, plasma caster and self-destruct (if that counts), maybe provide him with increased damage/attack speed to his wristblades, increased damage on full plasmacaster shots/reduced charge time on plasmacaster shots, increased self-destruct radius?
City Hunter can enjoy added bonuses on his combistick with added bleed/slow effect on combi throws, his disc cannot be destroyed and his netgun has an increased chance to pin targets on the wall/floor?
Elder would of course enjoy additional bonuses to elder sword (even though it’s a perfectly legitimate weapon on its own now) and plasma pistol (somehow relates to preference for hand held firearms as depicted through his flintlock pistol in the movie).
Then of course players who prefer to Build-Your-Own-Pred can still enjoy all the above added bonuses, except with lower percentages of bonus effects.
Basically this concept revolves around rewarding players who use “thematic” weaponry which “fits” or is faithful to the Predator type/personality to encourage more variation and playstyles.
This is of course just a concept/idea and I haven’t factored in potential balancing issues that may come with it, but ideas to chip in on this are always welcome with the hopes that Illfonic notices and considers this!

