Improvement on "Second Wind" For Predator

I’ll like to see “Second Wind” on Predator used as a mechanic to reward Fireteam for taking down Predator without making the Predator just be out of the game from it.

My idea is to make it so Predator get stuck where he is when Second Wind pop, making Predator invincible but unable to move or be moved for the duration. The duration would have to be increased and lets say be based on your HP ( that way Scout = Less time Stuck there and Zerker more time stuck Out of combat ). After the cooldown, he ll get teleported to a safe zone, let’s say it’s based on where Fireteam members are so you can’t camp where he teleport.

This mechanic make it so Fireteam get something out of taking the Predator and the Predator doesn’t just feels like he’s out of the game from it. Seeing how quick game goes nowadays, the fact that Fireteam now just chase him down for easy kill and get reinforcement I think giving the Predator a sure second chance is a good way to make the game more fun for both side.

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That’s honestly a really good idea!