It dosent feel like a predator

This is my personal opinion. When you think "predator " you expect what the predator is. It is an alien hunter that stalks and hunts its prey. You cant do that because of a multitude of things. You cant exactly stalk your prey due to a lack of stealth mechanics and a 15 minute timer that pressures you to attack without even thinking, even though your species usualy aproaches situations methodically. The predator can also die too quick. Now, i understand that i may be just bad at the game, but as a Veteran predator main, its problematic to wait 5 to 7 minutes for a match just to get floored by a fireteam and only recieve 150 vertainiam. I have a suggestion. A campaign/mission mode. One reason I bought the game in the first place is to BE the predator. Even if it gets a little old, it’s better than dealing with 4 tryhards in a group chat gunning me down within 5 minutes, only to have my bomb easily defused.

It isn’t that complex, just make a few missions where a predator has to find a specific target, kill them, then bring there body somewhere to skin.

The closest I have felt to feeling like the predator is in the AVP video game for the ps3 made by rebellion, Sega, and 20 century fox. As the predator, you had to find fallen predators and get rid of the evidence of there existence. Also, you had to navigate through a variety of small levels, taking out A.I. marines stealthily like a predator where a gun fight (against like 5 dudes) would mean certain death. All you have to do is make something along those lines open world (or travel to different hunting grounds by space ship) and maybe sprinkle in a small story. Thank you for reading this, I hope others agree with me.

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That seems familiar, sure you’re not talking about PHG. I’m just messing with you, don’t be mad.

I think a story would be cool. I’m more into a challenge model than a story model but would be happy with either. A single player campaign would sink a huge amount of resources into one thing for months on end, lowering the output of other things. I think individual challenges would be more manageable and let the teams keep working on other things, while also completing work on which ever challenge was coming next.

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Okay i will try to calm you down…

First, i want to focus on about you saying that there is a timer… yes i think the timer should be like 20-25 min… and the actual mission objectives should be made longer and harder… that they last upto 15-20 min… if u don’t do them correctly. (payday 2) sort of objectives that u need to check on and fix)

Second i would like to say that they are just starting to fix the mechanics and add more or better mechanics in game.

Third, the matchmaking is a bit messed up cause they don’t have like region sets up and stuff… so its all scrambled and stuff. The player base is increasing

Fourth, i want to actually be honest with you about predator objectives… I think predator shouldn’t be limited by objectives, i think objectives can be optional if u want to earn extra currency at the end of match… as in it would give u extra XP/VERT if u SKIN a person alive on the tree.

Fifth, I think they are finally catching onto speeds with the community, at least i hope they are…
By that i mean the mode they added, hamlet the mod is giving me vibes they added it sort of to satisfy people who felt bored and who want more of PVP rather than PVPE.

The new map also confirms they are also trying out to make maps bigger… which gives me hope they will try to even make a bigger one.

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For me what ruins the full immersion is now that predator lacks like 40% of his abilities…

By that i mean, i think he should be able to move more freely on tree’s such as latch onto the branches…

Latch onto walls of buildings sort of like assassin’s creed type of stuff…

Climb the medium height walls when u hold Jump button.

Skin people alive

His targeting laser triangulation system which helps to find source of sound and details…

More vision modes.

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at least cloak is fixed and disc, now the passthroughs on ducking ft members

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