Katana counters parry

Go to 21:38 I do a heavy to light combo inputting only the first heavy then going to light attacks. He parries the heavy I get stunned for not even a second because the stun gets canceled out by the next light attack. Before anyone calls for nerfs pred needed this buff 🥺

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Let me rephrase this… “KATANA” has this thing… predator is still weak if he does not use katana… So you cannot say overall pred needed this buff… when in fact sure its dope but its only a weapon that they havent even balanced out with their community… rather decided for them self…

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Yeah I get what you’re saying I thought people would know what I’m saying lol it’s like if the dev’s gave fireteams an op weapon technically it’s a buff for the fireteam since indirectly it makes them stronger

XD idk im having paranoia that the devs will nerf pred as pred and not pred items… lmfao… ahahahahah

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Like the wrist blades for example should be nerfed due to their speed… maybe like increase actual hitting speed but lower the dmg cause wrist blades are like your usual light melee weapon thats good for ripping spines and stealth kills but bad if u try to go for multiple people… just like that sort of detail i hope people understand and so do devs… smh paranoia

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So the light attack from the katana cancels out the stun? Are you mashing the button throughout it or do you just press it right after the FT member parries you?

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Oh and the thing you are saying is called Pay too win weapon or class… depends how they design it and put it in game lmao… RN katana is pay 2 win but once it goes free they will probs balance it out by then…

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Its heavy to light light light and repeat lol the game auto registers you hitting heavy once and then going to light attack. In the video I did heavy light light heavy (got parried) but I hit light as usual and pred kept going lol

Red attacks are heavy blue attacks are lights

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