Learning game development with an indi dev

Today we learn about momentum based movement in this 30 minute video.

My favorite parts are the mantling/ledge grab and vaulting system at 5:50, witch this game really needs and has been suggested a few times.

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Interesting
But yeah, I do wish we had vaulting and mantling. It’s a pain every time I think I have enough hight to clear over some but I don’t and I just fall back down.

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It would definitely be good quality of life content