Lets be brutally honest

So as you said, change missions and damage to not let people do 2 vs 1 or escape in 4 mins. Now with new cloack once people will understand how to use it with caster ps4 pred = yuppers , do you understand that?

Most wont understand it. The eventually your gonna run out of energy… you cant just stand there cloaked and shoot 3 full charged bursts off. The energy will be depleted.

  1. Full charge cant down anyone
  2. The 45m is a myth
  3. Spotting will help
  4. Emp uav

Your still gonna kill preds. Its not the end of the world

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UAV/emp is the counter to the new cloak

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I remember how people wanted this to be a stealth game. Here you go 😈. Didn’t they add gear slots to FT. You’ve got de-cloak grenades. You’ve got the drone. Use it. Adapt. They’ll fix it next month, but try to be more inventive till then

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It’s way the game has changed is gameplay that is wrong. Nerf skill, buff retardation. The 45 meters full invis is true. Just use per for caster and for more energy and down range and you can play Battlefield with the Predator. Close range still not viable because of damage , missions still too fast. We need different changes rather than a stupid full invis while moving. Nerf damage and make pred full invis only at 100/150 meters.

“But… but if I take the UAV and ACIG I won’t be able to take medkits and spam heal!?”…oh the pain…oh the misery😏

There is a difference between stealth multyplayer and single player. This is not stealth because it require no skill. This is like playing with an old bug that allowed pred to be full invis while moving. Now they change it from a bug to a feauture

Oh no! We have to work together now!!!

Sure, got a couple extra gear points for my class.

Either or then. Ammo crates replenish grenades. I know it’s not ideal, but it helps a bit. Another things is even though there arent really class specific gear makeup, but perhaps one can be established by players. Recon or Scout equip grenades assault equips uav for example. Premades will figure it out in a few days and randoms can adjust. I’m all for the fix, but for now just make the best of it

And syrettes
Just clarifying for the FNGs

Agreed, I do hope they fix it

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It’s not that hard to adapt. Gonna be honest, I normally agree with @Slasher_Clone, but…

I’m seeing a lot of hypocrisy here, how nobody cared when Yautja’s Bane and Thick Skin were buffed beyond belief, as well as Dutch 87 being blatant p2w as well as City Hunter. Nobody wanted to comment since they use most of these things, but as soon as the other side gets a buff that evens it out…?

I think the game’s mechanical balance is in a pretty okay spot right now, it feels like you have the option to stealth/range, or stalk your targets and drop in for a quick melee kill and then leap out when you need to. Don’t mess with it anymore.

I only want a bit more blur within 40 feet when moving fast and maybe a bit of blur at the start of a leap.

I think the cloak at range is in a great spot right now. Others have their own opinions, it’s all good.

You can see a cloaked Predator.

Will have to pass that up. We need a Tomb Raider bag perk - up to 20 med kits, all guns, grenades, flares, different type of ammo, etc

Now that. I like that.
If it were up to me? Invisible past 40 meters, blur within 10-40 meters. Then, within 10 meters? Normal movement blur, so that you can see the pred coming for your ass with an elder sword.

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If anything the fact I main Dutch 87 with bane and OWLF should expose how OP it is

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yea pretty much.

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Pass what up?