Lets make ft rage more

You can now shoot while jumping or leaping…lol
Ft can jump shoot and stab… this elite ninja pred can barley keep his stamina up on light melee attacks.
Nerf ft the ability to attack while jumping
Knife dmgb on ft does pretty much 100 or more dmg. How is this acceptable when preds have to use 4 bow shots to down a 200hp support. 200hp support an tank/outdps a melee predator…
Just look at the numbers its insane. Id be perfectly fine to lower predator hp by 500 and buffing pred damage double accross the board.
The parry is fine but weapons with heavy attacks should not be parryable
@OldKingHamlet

2 Likes

Are you really struggling that much to win as Pred that you have to ask all of this absurd buff without touching the real problem? (Damage)

4 Likes

I mean, it was too easy to play against randoms bedore because they couldnt see you. Now is even worse. Top level is still fucked up because of damage and you are complaining about wrong things if you want a good balance.

Its not a buff. Its either everone has dmg or everyone dies in5 min… cause as it still stands… ft is op vs ps4 preds.
Either take away the bane and down range all together. Or buff dmg on pred and lower hp.

If you buff dmg on pred by 25 percent and lower the hp… youll have the skill game you always wanted. But honestly since 1.05 pred has taken a 25 percent dmg to 50 percent nerf

The skill game I wanted is less damage for ft , no full invis while moving, bear trap need 3 seconds to activate so you cant throw them like they are net gun, longer missions and half gear/ammo reinforcements. Then I agree 100% about what you said about predator movements (like ads) and keybinds dont work as intended.

I agree with traps… only if there indestructible after 3 sec

More than indestructible they can have more hp and you can destroy them only if you shoot at the center of the trap and not in the bubble area. Agree?

I mean I totally agree and stuff but let’s not even base off skill let’s purely base off numbers what’s the balance currently

40/60
Pred/ft

Now with skill pred taking a lot of skill against a good team while their not even really trying

30/70
Pred/fireteam

Against a team that knows what their doing and wanna win reallllllyyy badddd

Chances drop to

10/90
Pred/ft

It’s sad lol

Pred will be lower normally (by not a lot) but when you add the skill variables which teams harder to play ect pred is very very weak a joke imo

This update probably really helped with fixing this

(DISCLAIMER I HAVENT TESTED SHIT AFTER THE PATCH) so my number will change in the upcoming months but currently these r the win rates imo

Mainly based off numbers not so much skill :)

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In pubs noobs against noobs was more like a 49/51 I am almost sure. We have to focus on what were the issues of these number you mentioned:
-damage of everything
-reinforcements
-missions
-sustain

Now they fix pigs and nerf medikits that is really really good. Damage did not get touched and it’s very bad. Cloak texture change is good but full invis while moving is piece of shit. Missions and reinforcements are still broken. Low level now is too much in favor of pred. High level is still broken for fireteam because of the points I mentioned.

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Yeah i agree with @Arrow_calis its mostly like that predator now wins by a few POINTS… not by a much…

by like 2-3 points advantage than fireteam just cause how predator cloak does not have proper transitions from going from visible to invisible when crossing 45 meters mark.

But that has to do with actual transitions and textures… not with how cloak works…

Cloak should be completely invis if predator is slow walking and normal walking if he is like around 80-100 meters…

But with that applies the movement speeds… so incase he decides to leap and jump and run like a maniac his cloak will start to shimmer and glitch our and blurr… giving out the location INCASE a fireteam is looking out for him.

Which i think is fair the thing i wrote ^^

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Its hard to compare skill in a game like this

They did improve pred reticule… more centered.

I would say fix the hitboxes first… there is a lot of pass throughs… i literally hit a ducking ft in the head with disc . Nothing happened… sue to those issues alone… i dont have problems with pred getting buffs to dmg

Crouch hitbox is still buggy I know.

You also forget how ez it is to play ft. And hitboxes are out of control in favor of ft

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What do you mean for normal walking? Because pc players can not walk.

So many ez games turn into ass as arrows or projectiles go through heads

They can just hold W and its walking… IF you hold SHIFT + W then you are sprinting or running…

if you hold or press CTRL or C and then hold W then you are crouch walking.

We can on a controller. But good pt. Make walking an option… doubt id ever use it

No dude its in the game lmfao… basically you holding whatever keybind it is to move in which direction is walking… and then if u press a button to sprint then that’s running…

if you press a button to crouch its crouch walking lmao

The normal W is more a slow running than a walk 😂 so not, besides couch walking he shouldnt be full invis for me.