I think we can all agree that the Illfonic has gone much further than “Friday the 13th”, despite all the conflicts of that game. I want to make a small generalized list of recommendations not only from me, but also from the experience of other players I have collected over this short period of the game cycle. It may seem obvious, meaningless or stupid, but we are here just for this to discuss and maintain the right direction of the game which we share.
We all want much more success for this game, because in return it can give us a unique and exciting experience. So, I’ll start:
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Create an experimental 2x5 mode that would allow to deepen the concept of the game: add communication to Predators and complicate the life of each player so that the game fulfills its main idea - the idea of hunt. I believe that hunt mode in “Crysis 3” can become an interesting example, because at one time I was very attracted to this mode, because it kept me in constant tension and fear of the hunter.
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Obviously to solve optimization problems in the shortest possible time, because this is the main factor that pushes away players and game journalists. Unreal Engine is a developed engine that with the help of Epic Games, with which the developer or publisher has connections, could give an excellent and smooth experience.
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Refine the AI of the soldiers. This does not require a simulation of real life from them, it’s enough to create the necessary visibility and challenge for the players, as was done with the soldiers in the “Titanfall” 1&2.
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Continuous stimulation with content. The game is excellent in coping with the constant rewarding of the player without any monetization, but new content is vital for such a project. Perhaps it’s worth delving into the lore of the universe, taking something new from the Aliens vs. Predators series to expand the arsenal and game maps. I would recommend not to be limited by the jungle, but to add a variety of landscapes that even original films could allow.
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More communication with players: developer’s streams, chats, announcements. I am sure that players are ready to contribute a lot to this project from ideas to concepts, recommendations. Communication is essential for the existence of an online game.
I consider this is the most significant recommendations that I could make, but I am sure that each of the players has their own vision and a list of improvements that are required to reach the community for the best productivity through our joint work on the game. Let’s keep the feeling of excitement, fear and, most importantly, fun in this game with great potential. Thank you.

