Lots and lots of problems

Since this patch, games are literally lasting 5 minutes, and any that last longer than that see the predator get mercilessly bullied by the fireteam. You’ve got a great game here for the most part, but it seems you don’t actually want anyone to play it for more than 5 minutes at a tme! Also, I hate to rage quit, but it’s ridiculous, I’m running circles around the fireteam in the trees while they just shoot me like some sort of merry-go-round. The predator’s cloak is practically useless at this point, fireteam players should not be able to mark predators who are cloaked, let alone see and shoot them with ease, and up to long distances. Today I downed an entire team as they were waiting for the chopper to drop the ropes, and even managed to finish one of them before the screen went to black, which happened because the helicopter left, which I don’t think is supposed to happen, next screen, no kills, not one, why can’t I finish players that are down just because the chopper leaves? Trees should be higher, especially around compunds that are elevated, making half the trees eye level for the fireteam. Crossplay is a nightmare, I had to turn it off after a P.C player sniped my mask off from several hundred feet away. Overall I feel the predator is at a massive disadvantage against experienced fireteam players which won’t be fixed by simply giving the predator a health buff. Also, now the matches are so much shorter, it’s forcing predator players to rush in right at the begging (or half way through the game) and get slaughtered by a firing squad with miniguns and stims. Also the frame rate for the fireteam is… dismal, like worse than any game I’ve ever played, counting last gen and the gen before that. This might all sound harsh but I still love this game believe it or not and hope it get’s some serious re-working because if issues like these persist I doubt the player base will be active for long. Regardless, I’ll keep playing and giving feedback.

yep. welcome to “Fireteam: Hunting Grounds”