Loving what's here, can I suggest a few things?

So aside from the bugs and such, I love the foundation of this game. That being said I do feel there are a few areas that can be looked at.

  1. Fireteam is too forgiving. Getting downed, damaged or even killed by the Pred carries little consequence right now. Between stims, health packs, health kits, and reinforce missions, it’s a little hard for the Predator to gain any ground. After about 30-35 matches I’ve only seen the Predator win 2.

Suggested Fix: Being downed lowers max health by 10%(would require testing to find the right number) each time you go down. Making it a little easier for the Pred to gain ground. In addition, I think any reinforced soldier should be in “sudden death”. If he goes down after being brought back he shouldn’t be able to be revived(unless dropping in fresh, see below). Lastly reinforcement missions shouldn’t appear as soon. The team should have to wait longer before bringing someone back. Yes, people might be more likely to quit, but if you can find a way for a player qued for a match to drop in as a reinforcement that’d be pretty cool.

  1. More variety in Fireteam Missions. I’d love to see additional tasks, maybe added puzzles that really require the player to focus. I.E. Hacking a terminal starts a puzzle similar(but more complex) to disarming the Pred’s nuke. This not only creates more variety, but gives the Predator a slight opening for a 3v1. The Pred has a moment and the fireteam has to coordinate to protect. There are plenty of games out there with similar structures for inspiration. In addition the Predator needs more opportunity for attack. A well coordinated team can make it near impossible for the Pred to have an opening. Anything that forces one player out of the action, or the team to split into two teams of two (this might not work as even two vs the Pred is iffy at best) A carry escort objective might work. One player has to carry an object from one area to another, forcing the others to lay down cover. Anything that’s adds gameplay variety and gives the Predator a window.

  2. An additional “Long Play” mode that takes longer to complete. Maybe 30-40 minutes average match. Giving the Pred more time.

  3. Skins, Masks, Customization, Maps, Etc. Please keep supporting this game!

Again great game, obviously the bugs need fixed. Matchmaking times and framerate, also I’ve been having some control issues:
Noticing some unresponsive controls. Specifically in regards to weapon fire and ADS.

Several times I’ve noticed my weapon doesn’t fire or switch to iron sights despite a full clip. Seems to be related to movement input. I.E. When moving/strafing and trying to hip fire the weapon was unresponsive. I’ve also noticed the weapon will not fire when moving from hip to ADS if holding down the trigger. I end up needing to release the fire button and depress it again in order to make the weapon shoot. This creases all kinds of problems when trying to deal with a Predator.

Also, maybe it’s just my issue but why can’t the Predator move while aiming the shoulder cannon? I get a really obnoxious jitter when aiming and trying to move, as if its kicking in and out of aiming. Shouldn’t he just move really slowly while aiming?

A lot of other control issues but these are the main two. In general it seems like the game can’t handle to many inputs at once, I.E. movement + firing or movement + reload.

I have updated my mouse software and that’s not the issue. Anyone else noticing this and have a fix?