The weird shit with the faces were really a comical relief to the previous iterations. That could be brushed off.
The problem with ME:A were that some of the missions were incredibly convoluted and almost impossible to figure out especially the parts with the rover. It added hours of insanely difficult and hard to navigate missions on planets.
OBut all in all, the character build up was ,to me, genuinely unique. It wasn’t action pacted or memorable but the character developement was interesting.
i never actually finished the game because the added hours of doing sensless missions was beginning to fuck it up royally.
The planets were gorgeous though and was pleasant to be introduced to early in the game.
All the previous titles were perfectly plotted out and it seemed the missions were just simple enough to do.
This one however was a cluster fuck. It simply lost sight of objective based missions and opted for mechanics that weren’t actually polished enough.