Match Suggestions

Instead of the notions “buff/nerf predator/fire team”, I thought it would be useful to make suggestions to something else: the actual gameplay. I’ve played both sides and have noted some flaws in the match.

For the fire team: the objectives seem to easy to accomplish and for the most part aren’t really time consuming. I’m also not feeling much of a threat from the Predator and I really don’t like hearing his clicks. I believe it takes the tension out of the game when I hear “Cliiiiiicccckkkk” from a mile away. I’m like, “Oh, the Predator is here.” Instead, I would remove the sound for the fireteams to be able to hear unless he is really close. There also needs to be objectives that split us up a bit. I don’t feel any kind of urgency when doing the objectives. One guy can literally do it while the remainder of us just watch out for the Predator. I wish the heli would stay until either ever team member is extracted or killed. I do have one question as I’ve never had it happen, but what happens when the timer runs out?

For Predator: I dislike the threshold for “winning”. With the respawn mechanic for the FT, it is extremely annoying that you can get 6 kills and still lose. It doesn’t make sense to me. I think the win/lose threshold should be altered; if Predator gets 1-2K, then it should be a win. There also needs to be more of a benefit to killing AI. Also, I think silhouettes of the objectives might be a better method of helping preddy put pressure on FT. I may be wrong on that opinion. Finally, the extraction… I dislike if I kill a survivor or two at extraction site, the game will still end the match and not award those kills to me. Doesn’t make sense. Keep the heli there until I’ve killed them or they’ve escaped.

*There is also a bug where quick claiming skulls doesn’t work. This really screws the Predator over.

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Yes the Predator must be stronger, and the missions have to be longer.