So maybe the solution here is to create a secondary mode with different balancing? Where the fireteam is constantly on edge, being pushed to their limits and barely ever surviving?
You could have a warning on there that says “Extreme mode requires a skills fireteam working in coordination to survive. A headset is highly recommended.”
Then run some of what I’d considered the more intensive balance changes where the Pred just kicks the absolute shit outta them. Just don’t make the standard mode lame and easy. Keep it more balanced.

