New stuff. Tested with Hunter only.
- the biomask has roughly 475 health
- in “downed” state, the predator has effectively 5050 health proportional to remaining biomask health
- in “downed” state, the mask has a maximum of about 850 health, if shot directly
- in “downed” state, once the mask is destroyed, Hunter has about 950 health remaining
Retested
- OWLF Trained multiplies incoming predator damage by 0.92, an 8% reduction
- Scout and Dante have all incoming damage multiplied by 0.80 while sprinting, a 20% reduction
- Dante multiplies incoming explosive damage by 0.75, a 25% reduction (this does NOT apply to plasma caster damage, either direct or splash)
- Support multiplies all incoming damage to teammates by 0.80, a 20% reduction (this does NOT self apply, but can be applied to other Supports)


