Mr.Samhain: FPS Limiting on PC does it change game play?

@Samhain13

In this clip:


You’re facing 4 FT PC players.
Did you ask them intentionally get them to lower their FPS below 30 (like to 15 or something)?
Because in this shot:

Mr. Cowboy hat looks suspiciously like he’s in stop motion animation ( low FPS ) compared to your streaming and predator character (which is a smooth 60fps) and from all accounts it seems like mr.cowboy hat is the only one showing this.
Is this on purpose?
Or did he have a significant low/high ping because that kind of fluctuation in animation doesn’t really happen on high ping situations (mainly they just pop around position wise skipping frames here and there).
From the first video (cued up), youll see the ping times…over 200ms is pretty bad but it seems consistent FPS wise. I dont understand why?

Thanks sam!

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No lol, how could that even be done ? I think if some of them put all settings on cinematic their fps could get like that, but they wouldn’t do that, the game would be unplayable, if they didnt say anything there I don’t they were having issues. I think they all got most of their settings on low/medium. That got more to do with connection issues.

Mr. Comboy hat I think it was Insigh, he had 300+ ping, so sometimes that can happen during the match. But Gesp ping was a little higher than his I don’t see him teleporting often. Its not just about the ping, some people just can’t connect well with others in private matches, they teleport and get disconnected despite having lower ping than people that don’t.

Like lately I had Blade Master and Beer Warrior teleport and lose connection while I’m hosting despite them having like 200 ping while players like Gesp and Sahori have almost 400 and don’t have issues. Same thing when they host as the Predator and I play with that ping as Fireteam. Other day Sahori hosted as Predator since we only had 4 people to play, first match I was teleporting a lot and another player lost connection, second match the same player lost connection again while I didn’t have any more issues and sniped well.

Today I started teleporting and got disconected while Thunderwolf was hosting in 1 match, other matches I had no problems connection issues even with 350 ping, game is buggy, I didn’t had that overlay that shows my fps but I was hitting mid air sniper shots so I think the game was running well.

On private matches the other players will connect to the host and depending on the region each one is the ping will be higher, I’m in Brazil so I think the further one lives from me the higher their ping will be. Predator player always hosts the match since Predator weapon like bow, disk, hell even plasma depending on how high the ping is it won’t function properly, while fireteam weapons are hitscan, they still work with high ping. There are videos of private matches of me as fireteam with 300-400 ping.

Here is the opposite where Mr Comboy Hat was hosting as the Predator I had the same ping as him, the gameplay feels fine for me:

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I’ve played capping my FPS at 30, playing at epic settings and using a controller.

While my gameplay is definitely worse, it is nowhere near the gameplay you see in the typical console potato player.

FPS caps and controller gameplay may be a limit to the best players, but there’s very few of them out there and I honestly do not consider it an excuse for how bad some players are.

And there’s plenty of PC players that are bad as shit too. While better hardware may help, is not a miracle. If you are shit you are shit, no matter in what platform you play. If you are good you are good, no matter in what platform you play.

here’s a clip of me playing with controller jelou being a hacker since 2020

From my POV, PS have produced some very fluid animations. Probably due to their fps cap.
Possibly this Samhain scenerio is due to all those mentioned by him.

Just to reiterate, this post isn’t about how PS potatoes play. Its the visible FPS animations in Samhains video thats in question and whether or not he sees it or if its just captured this way (however it is it is captured). If this is a live stream, then I question that the PC FT players even experience this low FPS effect.
However Samhain is playing fairly well with these guys EVEN though he sees the claymation style animation. I think MAYBE RIGTIGRISIG and crew are being VERY VERY VERY charitable because he is capturing them and considering how DS most PC parties play.

Thats just my take.
Again, thanks @Samhain13 for even responding. Will be seeing you soon in the JONGO!

No problem. See ya.

I’ve noticed PS5 gameplay to be stupidly fluid, something I haven’t seen even on PC’s running 3080’s.

My guess is that PS5 must have some sort of internal “fluid motion” post processing effect, kinda like most TV’s have in order to simulate 60 fps on movies, even though movies are 24 fps.

I’ve tried to find an OBS plugin that achieve the same effect, but have not had any success. Closest thing I could find was a post processing effect for editing videos, but not for live streaming.

I don’t know, honestly, if it is EASY or HARDER to play against a framerate choppy player. I think if they are going super smooth, it would be easier right? I donno.
I just think it would be harder to get an arrow shot on them.

It’s due to the FPS cap. When you cap your game at 60fps and you capture it at 60fps, the result will be a really fluid 60fps playback, but anyone playing on PC at over 60fps on a monitor with high refresh rate will have a way more fluid game, the capture will be choppy because the frames won’t sync properly. You can see this on live streams where someone using a capture card will have a fluid 60fps playback/stream but someone using a single pc setup will have a choppy/stutters stream even if their game is buttery smooth at over 100fps.

Stream and playback have to do with capture frame synching regardless of how high your in-game fps are.

In order to get a smooth stream most streamers using single pc setups cap their fps at 60, 120, 180, 240…etc any number divisible by 60.