So there has been an issue that has plagued this game from the beta and has persisted till this very day!
That of course is the Cool-Downs and Infinite connections!
There is a workable theory on why this happens!, and its pretty simple that somebody stole your spot.
The Predator is always going to be popular and will always be overloaded with players looking for there hunt, so it’s possible that the two players find the same match at the same moment and the game struggle to figure out who to put into the game either giving the player with the better Internet the match which will result in a cool-down for the unlucky player. Or the server crashes for the lobby which results in the infinite connection!
While the infinite one probably doesn’t have a easy fix.
The cool-down could potentially be fixed by them giving the player a priority to next available match on the server!
Also with Match making maybe we can change the estimate time from saying the average wait time. But instead average or could possibly be longer
Example so instead of it saying est wait time 8:32
It could say eat wait time 8 - 13 mins so that plyers can really understand how long they could potentially have to wait.