This is mainly from the Predator side. Of course, I would like to see some changes in FT as well.
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Linking weapons and gear!
Do you remember the wrist launcher that was added with CH?
That was a very nice element. I would like to see a weapon that is more developed from this.
For example, when you equip a bow, you should be able to equip a special arrow for your gear.
It’s like when you use gear, you can shoot special arrows instead of regular arrows.
For FT, I think it would be interesting to have a weapon that can heal allies by ejecting a handheld Field Syrette or SR Syrette. -
Beam Weapons
I would like to see a sniper weapon that deals damage by continuously hitting the laser, rather than a weapon like a plasma cannon or a bow and arrow.
We think this can be balanced by setting the damage output low instead of easy to hit, and reducing the movement speed while irradiated.
Don’t give this kind of weapon to FT. Never. -
Traps.
As I’ve suggested several times in the past, weapons/gear like C4 and Claymores are needed for both.
It’s clear that they can be a formidable force when used by skilled players. -
Drones and turrets
I believe that the newly added drone NPCs in the newly added map “HQ” are a milestone for this.
It’s something that is difficult to balance with each other, but it’s one of the elements that I would love to see added.
5.Additional armor and health regen
It’s a bit risky, but I’d like to see the addition of recovery items that are automatically used if your HP drops below a certain level when equipped.
I would like to see the addition of gear such as armor that breaks after a certain amount of damage is nullified.
In the current game, TTK is too short to allow for the endurance fighting that many players want.
We should give each other tougher bodies and lower our damage output.
What do you guys think?