i dont just mean new items like, new options for killing with the area your in if your in a tree and someone walks underneath your branch you can drop down and insta-kill them or if you get behide someone with a type of weapon or say ay type of pick-up-abble item you can use to do a kill on them. or say grab kills like it was in AVP 2010 or something where the predator is rewarded more for taking his time and hunting. more options more things to look at and do.
New balance changes.....
yah your asking for ft wipes with that but I do know what you mean. I think if they get pinned to a wall because its so rare they should have tripple the escape time.
ehhhhhhhhhh well i dont know something reasonabble but it needs to be something more then hit with a melee hit and run, or hide in a tree and spam plasma bolts or arrows. ( for the record i know it comes off as im a ft main let me resure you that i am indeed a Predator main just that i find predator at least for hunt is getting borring) so if i had some other way to form a plan of attack and set things up that would be sick! i just want something to keep things new threw out the match. and honestly nothing gives me a bigger nerdgasim then grab kills or grab-trap-kills? ( like you know the way last year does it where you need to be at a place sitting their unabble to do anything but watch and wait and when someone comes with in the target area you can press a button and it triggers a cut sence to kill them) i dont know something needs too happen but i had done alot of thinking and at least for the predator side thats whats missing. for the ft i think it would be the same thing but what if how it works… holy shit. i think i just fixed this whole problem
Predator:
you need to build up points. your points are rewarded too you under the fallowing actions
-
Delaying the fire teams objective for escape.
-
killing/hurting Fire team memebers.
-
killing A.I.'s
you then can use these said points ( once saved enough of them) to cause either insta kills refill heal kits call in drop pods ( witch could be used to swap load outs mid game) or lastly upgrade your weapons. a few exps:
-
upgrading the plasma caster to lock on or you can choose to one shot with it.
-
the spear can only be thrown and now has a cool down to being thrown but can insta-kill.
things of that nature.
Fire team:
same idea a point based system.
only what they would get is this types of things.
-
calling in a drone too bomb an area.
-
calling in reinforcements
-
be a gunner in an attack heli.
-
tag everything in the map for 30 seconds.
now of course each of these things will have higher or lower point pricing depending on how much the impact the game.
the fire team would be rewarded points based on.
-
how fast the do their objectives
-
how many A.I.'s they kill
-
how much Damage they deal to the predators remaining health.
whats your guys thoughts? i honestly feel like i cracked a code or something with this one.
check out what i proposed see what you think its in general discussion buffs nerfs
sure whats the name of said thread?
well now after reading it i agree there great and good for the game but it doesnt fix the problem of players being burnt out with the game.
i would say add maps and put the rotation priority for the old maps to a minimum for a good solid 6 m onths. Add 4 wheelers and things increase mission time, vehicles can blow up, add mounted machine guns. Mortar strikes for ft… while pred gets more gear and mechanics… right now I think the games early bugs turned a lot of people away… now i rarely get bugs
i dont think maps alone is the key.
i know, there has to be another faction and it doesnt have to be alien or clash. adding vehicles that you can use on ft would add a huge dynamic.
yea i agree. something needs to be added to change how you can choose to play. rather then playing the same way each and every single time.
I put in 7 min alterante mission for gear
All of this sounds cool If we ever get a pve co op mode.
It sounds way too much like call of duty kill streaks, which would make things too easy.
I dont think anything like that should be added.
30 seconds is too long for tagging of the map, half that at least.
Gunner chopper is a no for me… THIS ISNT C.O.D!!. so absolutely not!
And missions shouldn’t be spead through… Ruins the game flow, so no points to how fast they can finish.
Everthing else not to bad
but its not ment for clash… its ment for hunt…
um ok… fair point about the cod thing. the speed thing is there to blance out the fact the predator will be getting points by the second for delaying the fire team until the heli is called in. making it so that the faster you do your objectives the less points the predator has the more you have and puts you on top, where as if the predator delays you longer he gets more points witch means he gets Stronger and thus gets on top
Still game missions can already last only 5 mins and nobody likes it just saying. Agree with what Fire said,
some of this would sound nice in a co op field but multi-player ehhhh. I just feel missions need to be longer to begin with and anything to help speed run it would hurt the game more
well thats true. how would you fix the issue of players getting burnt out?
Yeah, bigger maps and vehicles would be pretty rad. As long as the pred can destroy them… i sooo would love to wait for the FT to load up in one and slam it from above.