New balance changes.....

Make avg pred health 500. Increase pred dmg by 100 percent

2 Likes

That would only limit the Predator to use ranged attacks. :p
New predator meta is to stay in the trees with dithered lens, down range and height advantage, then use plasma caster on 50m+. xD

3 Likes

I want to test this on practice

I think instead of making it the standard,
This sounds like it should be a new mechanic added to the game.

Basically you can choose to go defense or attack oriented.

So attack, sacrifice hp, and some defense, for higher attack.

And if you want defense,
Sacrifice damage for higher hp, and more stamina?

And limit it to certain classes maybe?
So defense mode for zerk only, damage mode for hunter and scout?

Maybe one where it cuts down stamina for energy and vice versa?

I’m thinking of warframe.
Ppl make builds with negative stats to boost others for certain builds.

Idk just a thought.

Until what you energy runs out. A full charge takes way to long

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Long but strong. :>

No strong enough… suppt classes on top of owlwolf take 25 percent less dmg from plasma caster

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It’s ok, the splash damage on the rest of the players and eventual red barrels covers up for that. :>

Imagine the elder sword doing double damage. Net and wrist blades doing double damage. It would be interesting.

Slam would have to stay the same. Slam double damage would be crazy.

1 Like

back to me complaining… increased energy… regen and dithered lense 3 full charged shots without going into overload

you dont even need height advantage… try energy reserves gives you 3 solid shots without overload

2 Likes

or regeneration for basicly never lost energy btw blast (if you are uncloacked at longue range)

i meant if your within the 50m

fair enough

i meant if your right on top they wont see you at all

honestly i think the predator should just have more things to do and more ways to do them.

agree as meta builds shouldnt be a thing… all items should be good in their own way… thats not the case

i dont just mean new items like, new options for killing with the area your in if your in a tree and someone walks underneath your branch you can drop down and insta-kill them or if you get behide someone with a type of weapon or say ay type of pick-up-abble item you can use to do a kill on them. or say grab kills like it was in AVP 2010 or something where the predator is rewarded more for taking his time and hunting. more options more things to look at and do.

yah your asking for ft wipes with that but I do know what you mean. I think if they get pinned to a wall because its so rare they should have tripple the escape time.

ehhhhhhhhhh well i dont know something reasonabble but it needs to be something more then hit with a melee hit and run, or hide in a tree and spam plasma bolts or arrows. ( for the record i know it comes off as im a ft main let me resure you that i am indeed a Predator main just that i find predator at least for hunt is getting borring) so if i had some other way to form a plan of attack and set things up that would be sick! i just want something to keep things new threw out the match. and honestly nothing gives me a bigger nerdgasim then grab kills or grab-trap-kills? ( like you know the way last year does it where you need to be at a place sitting their unabble to do anything but watch and wait and when someone comes with in the target area you can press a button and it triggers a cut sence to kill them) i dont know something needs too happen but i had done alot of thinking and at least for the predator side thats whats missing. for the ft i think it would be the same thing but what if how it works… holy shit. i think i just fixed this whole problem