Since the patch with the time increase of the reinforcements, is it just me or do the rest of you Fireteam players see an increase in people leaving a round after being killed fairly early, instead of waiting for the reinforcement radio to become active?
I can actually understand this behaviour, why should you sit and wait, doing nothing, for 90 seconds when you can simply leave and queue up again and find a fresh new group and have a new round going before those 90 seconds have passed? After the reinforcement radio becomes active it will probably take another minute or two before someone actually reaches it aswell. Some players don’t even bother going for the radio, so why wait and hope for a respawn?
We need a new reinforcement system in my opinion, one that can prevent people from leaving aswell as guarantees that dead players will be brought back. Or change back the timer to what it was before, even though this doesn’t solve the problem.
Maybe you could activate a radio during a round as you complete objectives that automaticly respawns a dead Fireteam member after, let’s say, a minute? This way a dead player knows that he/she will be able to play again.
Keep the reinforcement system as it is like now for private matches and change the system for quickplay?
I don’t know, but at the moment it’s horrible, there are so many people leaving.