If you could just pay randoms to learn how your game works from the ground up yeah that’d be great. People handling code tend to be the people that were there from the very beginning & built the game up and have to backtrack w/ any errors they run into along the way. It’s not a money issue its a skill/knowledge/time thing. Hiring more people means more time teaching those people which just makes everything too complicated and doesn’t help meet deadlines at all.
That said they are hiring so feel free to jump onboard illfonics allegedly shitty management train.