If its any consolation I know what you meant and I thought it was good.
No PC Players do not cheat
No.
If it could work I wanna try but I dont know how to do it.
I dont care about longer time for loading, I want more performance in game and more frames.
First of all you will need at least 8GB of dedicated VRAM
Your system may or may not benefit from these options depending on the speed of your RAM and GPU Memory
Open epic games
Go to settings
Scroll down to PHG and click on it
Check “Additional Command Line Arguments”
Type exactly this in the text box:
-notexturestreaming
Click the back button and launch the game.
Check if your system benefits from it
as an added bonus, if you have 8 cores or more, you can also type -useallavailablecores to force the game to use every logical processor. Just separate arguments with a space.
Elliot kinda sus
Vote Elliot, saw him vent in med bay.
Vote the hard accuse
Fine sus
Click the back buttom you mean the " < " symbol on top left?
Looolx
I do not think so.
It should be enough to know how to read out screen areas e.g. alike this:
and know something about digital image processing
to program a “universal moving pattern recognition” hack.
You can use a melee weapon to hit people through walls bro… Hack through walls…
This is slander. I was just resting my eyes and breathing loudly.
Just for lobbie leaves not for well im gonna die and my team are potatoes. Also samarui is pretty good inmo
Samurai and Zerker are good in Clash but still need a bit health buff for being viable in Hunt.
Just LOL
you think you do not need knowledge on game programming, DX development and is just as easy as reading screen pixel and a universal hack can be done?
Do it. Prove it. Come back here and show your results with the world.
while its true hacking is hard modding is easy. their very close to the same thing but the big difference is this, hackers invent the hack. modders steal it and teach others how to use it as well.
Modding is a type of “hacking” in the sense that it takes stuff that is already there (mainly textures and game data) and modifies it (hence the word). It rarely creates stuff that wasn’t there to begin with, though there are some exceptions, specially with weapons. It usually does not involve having additional processes to run parallel with the game.
Hacking, at least for wallhacks, require piggybacking to the DX\Vulcan\OpenGL GPU rendered output in order to detect certain moving polygons (namely characters, vehicles, etc) and draw colors over them. Something as simple as “reading screen pixels” is just not enough in a real world scenario. The amount of resources needed to make an analysis of all the data is simply impossible to do in real time, and even if you somewhat manage to do it, you still need to draw the results on top of the game, IN REAL TIME, without stealing focus from the active window…
Aimbots are far easier to develop but… most, if not all, require wallhacks to be effective. It is way easier and more effective to target a single contrasting color (wallhack).
thats incorrect as there lots of games that openly lets you mod such as Gmod and Raven field and in such games textures and mechanics dont work the same as the base game nor was it in the base game to start with. modding is a term used for modifying your game, Hence the name “mod” its sort for modifying