This mask looks like it is not finished yet… (look at the eyes… it is metal…)
Pls fix.
I think thats normal.
If you put paint on it,the eyes are not touched. Or blue shader
The center piece I think is the same way.
It is supposed to be this way. I like it.
Would be nice to have a Sonar Vision with it like the name of the Mask suggests. ;)
It is supposed to be that way. You can’t really see the eyes.
Well i doubt it…
That mask makes the pred blind… check the mask out during vision… no eyes either.
think they wanted to do a “celtic mask” (AVP)
I doubt that its an error, and this design is why I like it.
Kinda the “no eyes”, blind swordsman aesthetic
Well… don’t get me wrong, but they are not damn ninjas or something like that - they are Predators! They use vision to track their prey, and if there’s just solid metal in front of their eyes, it’s bs…
This mask design is fucked in my opinion.
It’s supposed to be like that.
A mask with no eyes, henche the “Nocturnal” name I guess. Like a bat in the night.
My only grip with this mask is that the “eyes” aren’t effected by the shaders and/or warpaint.
It’s supposed to have no visors like the other masks. So it looks really dumb imo when those fairly big areas aren’t effected and left blank.
It’s not the first mask with no eyes/visors though.
Look at the Serpent Hunter.
Kind of why I like the mask as much as I do. It reminds me of this one.
Nothing left to say if you compare an Alien themed mask from an action figure which looks like one those new swaggish NECA ones… Never seen a mask without vision in any of the official artbooks though!
It is not just the “eyes” btw
In the end the shaders, details, edges and shadows look really weird and not finished compared to any of the other masks.
Peace
It’s not just an action figure, it was a pre-order skin for AvP (2010).
But I agree with you how the shaders and also warpaints doesn’t look good on that mask.
I made a post in the Feedback section earlier today on how I would like the “eyes” on that mask to also be effected by shaders and/or warpaints.
Yeah. Doesn’t look good on a mask with the idea of not having visors like the other masks.
If they didn’t want shaders and/or warpaints to go over it they should’ve just given it clear eyes like the rest imo.
I think its great. Those dark areas are the eyes. The eyes are just small.
Looks like shadows dude
The warpaint proofs that something is clearly wrong with this mask!
Don’t get me wrong, i love the concept of it as well, that is why i want them to fix it.
I don’t think those big grey areas in that pic are supposed to be eyes. It wouldn’t look good if they are in my opinion. I could be wrong. I like how the mask looks in the first post.
Sadly those gray areas (clearly shown in the poics with the Warpaint) are the “eyes” of the mask.
It can be seen ingame if you cloak and the “eyes” flash yellow for a second.
But the mask itself is built as it shouldn’t have any “eyes”. Why it looks so weird using Shaders and/or Warpaint on it.
I think the flash can still be played ingame eventhough it was covered in shaders and/or warpaint.
The mask shaders are ass lol, warpaints looking good tho.
agreed, they either need to fix the mask so shaders and warpaints cover those grey areas as well or fix the model of the mask a bit so it has actual eyes. I too love this mask, but when I see those grey areas when shaders and warpaints are applied it’s a tad bit of an eyesore visually.
Yep - this mask is literally not finished yet.
A bit sad they still didn’t fix it…