There are many threads that suggest to reduce fireteam’s weapon damage and health. However, these are only reasonable in case of certain premade PC fireteams which are rare in quickmatch.
Thus, what do you think about an optional reduction of fireteam’s weapon damage and health, e.g. in steps of 25%?
like - 25% weapon damage and health, -50% weapon damage and health, …
Maybe, if the option is activated, more veritanium could be granted or very rare stuff might drop if the fireteam escapes completely or kills the predator.
This way these premade PC fireteams might get their requested challenge without having a negative impact on other random fireteams.
So, what do you think?