Could the base “parry”, be more of a “collision of weapons and/or glance off eachother”? Could deal minimal dmg to both pred and FT?
Sort of like SWBF2? The fights are fluid, can be improved upon and keep momentum in the fight? Allowing for more movement and momentum within the game?
MAYBE
The last man standing mechanic can allow this type of “parry/stun” mechanic due to you being the soul person left?
Something different…
Thoughts?