Parrying predator all day not an issue

Video games should not be to realistic because it has to playable and enjoyable, I hear ppl saying parrying is a problem in this game and that a human should not be able to parry predator so many times, its the predator player thats not thinking outside the box if someone is good at parrying u can’t take that away from them, predator players should stop being stubborn and try a new tactic u have the net gun and the combo stick can be thrown, also if u decide to attack a group of ft members and 2 of them parry u bail out do a leap slam on them and leap away after, heal up and try again. I’ll admit that parrying is a issue inside buildings, no way to leap away and body blocking which is why they need to keep the leap slam roof dmg

It’s not as much of an issue that Zerker players are crying because they can’t melee to victory, it’s that the current parry system limits melee builds.

Yes, parry needs to exist in the game. If parry was removed entirely Zerkers will dominate and just steamroll quickplay… but as it stands now there is ZERO reason to use the warclub or eldersword. They are outshined by ranged combat and that a successful parry briefly stuns you.

Yes, melee Predators should need to bring the snare net. Yes, melee Predators should have to think and pre-plan their melee all-ins to ensure that their is strategy in the game.

You stated a game should not be realistic… I disagree with this to an extent. It’s grounded in a ‘believable reality’ where the world is not too different from our own, allowing us as players and viewers of the movie or game to accept the subtle differences. When a little butter knife the FT has blocks a massive spear, War Club or sword it takes you out of the game.

Solution - give the sword and club a slower unbreakable attack.