Typing this out as if it was a patch note: (Had a little fun imagining some game modes here lol)
Patch 4.41.0
Included a new 1 V 1 game mode. (Predator v Soldier)
*Disabled spotting and UI tracking elements. (Except for Infrared visual)
*Increased Opacity of human who is mudded. Increased Mudded time.
*decreased Predator energy and movement speed for all classes.
*decreased Human stamina
*increased energy needed for plasma weapons, predator cloak, and predator vision.
*Removal of all asymmetric game mode missions and Ai.
*Added Human crafting mechanic with 1 or 2 materials needed to create traps.
*Added random helicopter extraction sites for human player to defend.
*15 minute timer added.
*Added 3 jungle maps for play. Waterfall, River, and Pyramid.
*Added 5 dead fireteam members with random spawns for human to find supplies (health, ammo)
*Added cool down for traps , each taking longer than others.
*balanced out XP and loot box rewards earned to match original asymmetric game mode for carry over play.
Asymmetrical Game Mode Patch Note:
-Changed server code for Asymmetrical game mode
*Changed Quickplay name to Matchmaking.
*Include preference in matchmaking for Fireteam to be default ON with player option to elect to play Predator if chosen at random by server.
*Predator is chosen at random at start of each map if elected play as Predator.
*Included 3v3 Predators Hunt Respawn, and 3 v 3 Fireteam teamdeath match modes
Patch Note: Predators Hunt Respawn
3 v 3 Predator ONLY. (Last Predator Standing - No respawn)
*Increased Ai opponents.
*Increased Ai Spawns
*Increased damage to predator from Ai.
*Score based on skulls claimed from their kill.
*XP scaled to reflect Asymmetrical Game mode and carry over of all rewards earned.
*Disabled spotting, Disabled Ui Tracking elements.
*Increased Boar spawns.
*Did not include revive mechanic or reinforcement to Predators.
*Cloaked predators can only be detected via visual distortion similar to infrared mode sound detection targeting once every 5 seconds.
Patch Note: 3 v 3 HUMAN ONLY - Team death match fire team hunt. RESPAWN
*increased Ai Spawns
*Increased Ai damage
*Score based on player kills.
*Added Predator Tech to Ai bases for player to wield (cloak, mask, wrist blades, net gun and plasma rifle)
Coming soon. Single Player as Predator with increased difficulty against Ai. Wave and timer based.
Co-op Fireteam mode against Ai Predators.

