Patch Notes 1.06

there is still ammo on map and AI drop it, its in those wooden crates etc…

Its not like ther isnt any you just have to know where to look

Why did you guys make it so you can’t mud up as much anymore? It was not in the patch but for my last few games i’ve been running around much longer not being able to mud up.

While praying that your team of randoms hasn’t run off or been killed.
Your suggestion is to rely specifically on memorizing all of the item spawns for each map.
If that’s Illfonic’s whole idea behind Recon and Scout now, sure, I guess.
If not, however, then it now makes them much more of a gamble to play as, if not, less enjoyable/more tedious.

they do use the numbers to change stuff. if everyone crys they want something that simply goes against what numbers say they wont do it.

like if everyone was saying combi stick needs to be better… they are not just going to make it better in this patch if their stats say everyone using that is winning…

Im having no issues playing both sides. its a lot more ballanced now.

Iv won and lost almost equally tonight. thats good ballance!

I think fireteam are so used to killin the pred to end the game they forget thats not what you are there for, you are there to do the mission and GTFO… im seeing a lot more fireteams doing that and a lot less solo rambo predator chasers going on… so far so good IMO

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if your team are running of thats the issue, not the parry, if you have a shit team you have a shit team… group up with some gooder ones!

you dont need to memorize anything and i think the locations of ammo are not always the same anyway. you just have to look, not sit around camping and sniping. move about, do the mission collect ammo of fthe AI and in crates etc. use 2ndary weapon etc etc…

You sound like you have all the answers, and like you assume that I haven’t already put in the hours and haven’t considered everything you’re suggesting before posting.

I have, you’re literally saying nothing new but a variant of ‘git gud khed’ so thank you very much for your opinion. :)

not saying get good saying there awre ways around the issues you propose. im playing fireteam and im finding it challange now not having unlimited everything!

If the pred has detroyed some ammo and health packs its really a game of attrition now… im enjoying the new challance. im glad i cant wipe the pred in seconds…

thats just me though

Oh my goodness, you’re an ill-mannered nutty, toxic kid. My suggestion to you is to remove this game and don’t powder people’s brains. : D

Love the activity on the devs part. Would love to see them fix the invite system for cross platform (i.e. PC to be able to invite PSN people and vise versa)

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In this reason they must to improve their learning mode in the game

Predator main here.

Completely agree. Flashbang on jump slam and second wind is definitely overcompensating for something that should have been a quick fix.

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My point is that with their low item cap, Recon and Scout are forced way more into one type of inventory composition than before and as such, feel less enjoyable to play, to me. I’m perfectly fine with having to use 2 of the 3 item slots, but unless it’s grenades or whatever, it’s a measly 1 slot.
I mainly focus on objectives and farming points, not just how quickly we can take out the Predator before he wipes us out. He did need the buff, but not also by way of making 2 classes of Fireteam more rigid in how they play.
I’d be more than happy to hear from other Recon/Scout ‘mains’.

Why would I be angry are you angry I’m just saying it doesn’t do anything now

ill check it out and see.

Hi guys! I want to report you a weird bug in the game. When I am in a game with my fireteam, sometimes I am hiding to escape the Predator but when one of my teammates is reloading is gun, it makes the reloading sound not just for him but for the entire team. It’s the same thing when one of the teammates changes from is principal to secondary gun, there is a weird sound coming from me (my gun) and this tells the Predator where I am. I know this is only the beginning of this awesome game but I wanted to let you know this. Thanks

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Can we please get more details on some perks? Like for example with the impenetrable perk. It’s kind of vague. Also there seems to be an issue with the private lobbies where if the host selects random they will always be given the predator and the host always gets what they choose. For example if everyone picks to have the preference as the predator and the host chooses random the host to become the Predator every time.

Average wait is still the same for me. The estimated wait time showing is just more realistic (in my experience) than before where it showed approx 5 minutes often and then it took up til 10 before I got a match.

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By all means, good luck out there. :)
That, or these two classes need a slight starting HP/ammo boost.
Which, to me, seems more unbalanced than reverting to the old item values.
Anyway, jumping back on myself, let’s see how it goes.

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one thing i do is make 2 or 3 builds of the same thing but with different items, so if i see none of my team have ammo i take that build and forefit the grenades etc.

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Real thanks to developers for listening.🙏🙏
GOOD JOB!!!

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