Is the bug with the unrendered and invincible headless model fireteam member still happening?
If you guys know the issue and is reported tag me or give me a link to it. I think I know how it reproduces.
Is the bug with the unrendered and invincible headless model fireteam member still happening?
If you guys know the issue and is reported tag me or give me a link to it. I think I know how it reproduces.
Yes its still happening, I experienced it lastnight with a member of my team , Iâve heard of it and seen pics but last night was my first in seeing it in game
If is not yet reported. The issue pops up when there is a last moment join, and the user doesnât fully connect along with his loadouts as the session is about to start.
I am talking about in the last 5 to 10 seconds as it loads.
This issue can keep reoccurring especially if the user in cause doesnât have the game reinstalled after some major hotfixes along the line.
I remember it happening to me when I did not have the build reinstalled yet. Some memory cache problems from that might make it persist.
The player it happens to , can they interact with any of the game mechanics etc? Or are they just t-posed on their screen like we see them?
They canât. Even the predator was trying to kill him. He had to wait for a timeout for the mission/round to end. I was spectating with the camera on the player with the issue.
Ah I see , Iâve seen it happen to pred players aswell so it isnât limited to fireteam
Is about the joining load. And connectivity. As probably the game doesnât load all the assets. Or doesnât get the chance to.
In Q.A. this usually pops up and can be solved when they use normal SATA hard drives for making and testing the games with the teams, as part of low spec testing. Rendering the loading screens not being long enough for the assets to be processed.
Canât be found/tracked because no poor connectivity testing my and no low/minimum resource PCs testing or lower grade consoles. The PlayStations is a bit slower in process depending on the type the users have. Probably if I would have an SSD installed on my PlayStation I wouldnât experience it as well. That combined with very poor or unstable Internet connections.
My theoryâŚ
The hell. You understand him too?!
Lol Google translate xD.
Melons understand all
Si
Fix all the bloody trophies and add kill and trophy tracking
Please new map for mars Please illfonic
FT DPS is still retarded. Predator DPS is still abysmal. Please address.
No.
Nerf pred.
No but seriously. Played old Gregâs team just now. Killed 3/4 in under 4 minutes. Sacrificed second wind to kill the third and push reinforce (which is bullshit with good teams but whatever). I heal. They come back. Down one. Go for quick claim and without even all 3 firing at me Iâm dead in 1.5 seconds. From full health. Ridiculous.
Trust me I know.
This was a problem for the longest.
Its what ppl dont want to get through their thick skulls because they focus too much on ft, and shitty ft players.
If you give ft enough damage to severely injure pred solo, then it becomes broken and unbalanced when you multiply the damage by more 2, 3, or 4 players
But, itâs been like 8 months?
No one listens.
It is wayâŚWAY harder to adjust to reinforcements for pred than FT.
Used to be the deal back when we ALL ran randoms. Wipe the team, leave the reinforcements and then the REAL game starts. That doesnât work with real randoms though so when you get a good team, your outmatched cuz your styles exposed and you donât have time to adjust
@OldKingHamlet hereâs a thought. Maybe we should nerf FT at reinforcements or even maybe set the infiltrate point for them separate from the radio? Kinda make the first last man standing matter?
Spitballing here
They wonât touch it. Gotta watch out for their precious FT.